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A week of inspiration and exchange at MIPCOM Cannes 2026

A week of inspiration and exchange at MIPCOM Cannes 2026

19 ott 2026

Ideas travel farther when people come together! From October 12 to 15, Max Carrier Ragazzi, CEO and executive producer of Maga Animation Studio, attended MIPCOM 2026 in Cannes, France, during a special year that marks the studio's 30th anniversary, joining professionals from across the international television and entertainment industry.
The event provided a valuable opportunity to reconnect with long-standing partners, meet new industry professionals and exchange ideas with creators, producers, distributors and decision-makers from around the world. As one of the industry's most important international gatherings, MIPCOM continues to be a unique space where new collaborations take shape and future projects begin.
For our studio, these occasions are about more than presenting projects. They are an opportunity to listen, learn and better understand the directions in which the global entertainment landscape is evolving.
In a world where stories cross borders more easily than ever, events like MIPCOM Cannes remain a valuable reminder of the power of meeting, sharing experiences and discovering new perspectives. Sometimes, the next chapter begins with a simple conversation.


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30 Years of Magic: still imagining what comes next!

30 Years of Magic: still imagining what comes next!

23 set 2026

Thirty years ago, a dream began. On September 23, 1996, Max Carrier Ragazzi founded Maga Animation Studio with a simple belief: great stories are made by talented people working together. Thirty years later, so much has changed. Technologies have evolved, creative boundaries have moved and new ways of telling stories have emerged. Along the way, we have explored animation, video games, music, advertising and original creations, always driven by the same curiosity and desire to discover what could come next.
But if there is one thing these thirty years have taught us, it is that a studio is not made by its projects alone. It is made by people.
Artists, technicians, storytellers, innovators, partners and friends have crossed paths at Maga, each bringing their own talent, ideas and imagination. Together, they have shaped what the studio is today and created the magic that continues to inspire what we will become tomorrow.
Today we celebrate all of them. We celebrate our past, our present and everything that is still waiting to be imagined.
Thank you to everyone who has been part of our first 30 years of magic. The best stories are still ahead!


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Sharing 30 years of CG at Unreal Engine Meetup in Turin

Sharing 30 years of CG at Unreal Engine Meetup in Turin

18 set 2026

From the first rendered frames of the 1990s to today's real-time worlds, technology never stands still! On September 11th we had the opportunity to look back at that journey and share it with the local creative community at the Unreal Engine Official Meetup - Turin Chapter.
Our CEO Max Carrier Ragazzi presented "Maga Animation Studio, 30 years of CG", a talk retracing the evolution of our studio's production pipeline over three decades, from the early days of computer graphics to GPU-based workflows and the growing integration of real-time technologies such as Unreal Engine. It was a pleasure to meet professionals, artists, students and fellow studios, exchange ideas and discuss where animation, technology and storytelling are heading next.
A special thank you to Daniele Barone and the Biunivoca team for the invitation and for organizing an excellent event that brought together so many members of the creative community. As we celebrate our 30th anniversary this month, moments like these remind us how much our industry has evolved and how exciting the future still looks!


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Powering up at Gamescom 2026!

Powering up at Gamescom 2026!

3 set 2026

Few events bring together so much talent, creativity and innovation under one roof as Gamescom, making this year's edition particularly inspiring for Maga Animation for Games, the gaming division of our studio.
From the 26th to the 30th of August 2026, CEO Max Carrier Ragazzi represented the company in Cologne, Germany, meeting partners and industry professionals from across the international gaming community. The event became even more meaningful on the 28th August, when Rayman Legends Retold received the Best Nintendo Switch 2 Game award at the Gamescom Awards 2026! 
Our studio is so proud to be contributing to the project as an animation partner alongside Ubisoft. Behind every game is the passion, creativity and dedication of many talented teams. Seeing a project we are helping shape receive such recognition was a meaningful moment for everyone at Maga who has been part of that journey! 


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