Thirty years ago, a dream began. On September 23, 1996, Max Carrier Ragazzi founded Maga Animation Studio with a simple belief: great stories are made by talented people working together. Thirty years later, so much has changed. Technologies have evolved, creative boundaries have moved and new ways of telling stories have emerged. Along the way, we have explored animation, video games, music, advertising and original creations, always driven by the same curiosity and desire to discover what could come next.
But if there is one thing these thirty years have taught us, it is that a studio is not made by its projects alone. It is made by people.
Artists, technicians, storytellers, innovators, partners and friends have crossed paths at Maga, each bringing their own talent, ideas and imagination. Together, they have shaped what the studio is today and created the magic that continues to inspire what we will become tomorrow.
Today we celebrate all of them. We celebrate our past, our present and everything that is still waiting to be imagined.
Thank you to everyone who has been part of our first 30 years of magic. The best stories are still ahead!
Few events bring together so much talent, creativity and innovation under one roof as Gamescom, making this year's edition particularly inspiring for Maga Animation Studio.
From the 26th to the 30th of August 2026, CEO Max Carrier Ragazzi represented the company in Cologne, Germany, meeting partners and industry professionals from across the international gaming community. The event became even more meaningful on the 28th August, when Rayman Legends Retold received the Best Nintendo Switch 2 Game award at the Gamescom Awards 2026!
Our studio is so proud to be contributing to the project as a production partner alongside Ubisoft. Behind every game is the passion, creativity and dedication of many talented teams. Seeing a project we are helping shape receive such recognition was a meaningful moment for everyone at Maga who has been part of that journey!
Sometimes a destination becomes part of a story long before you ever arrive there.
"Beat of A Romance / Cha Cha Cha", directed by Serena Tripepi for the virtual idol project NORA ノラ and produced by Maga Animation Studio, has received an Honorable Mention for Best Music Video at the BonDance International Film Festival 2026 in Tokyo, Japan!
NORA is a digital artist whose story unfolds through music, animation and visual storytelling. The recognition feels especially meaningful given the connection between NORA's creative universe and Japan, a country that has long inspired many aspects of her artistic journey.
So receiving recognition in Tokyo adds a special layer of meaning to this achievement. Japan is not only one of the cultural influences that helped shape the character's artistic identity, but also a place deeply connected to her fictional background and aspirations.
We would like to thank the BonDance International Film Festival and its jury for this honor, and everyone who continues to follow NORA's journey!
Stories travel even farther when they act as a bridge between cultures. From August 6 to 10, Maga Animation Studio participated in the 16th China International Animation Copyright Fair (ACTIF) in Dongguan, one of Asia's leading events dedicated to art, toys and animation, with a focus on licensing and intellectual properties.
As part of a collective Italian presence, our IPs The GoGoPig and Acqua in Bocca were presented alongside other Italian animation properties, offering Chinese audiences and industry professionals a glimpse into the richness of Italy's creative landscape.
With more than 2,200 animation, film and toy IPs on display, ACTIF brought together creators, companies and industry professionals from around the world. For our studio, the event represented a valuable opportunity to explore new perspectives within one of the world's most dynamic entertainment industries and share our creative vision with audiences and partners from across Asia.
We are grateful to Cristian Jezdic and the ACTIF organization for connecting with us at this huge event. For a studio that believes animation is a universal language, seeing our characters meet new audiences on the other side of the world was a special reminder that stories can travel much farther than we imagine!